This makes the game familiar to anyone who is aware of the XCOM series, but the horror-centric approach gives a fresh take on the strategy genre. Though Phoenix Point’s story is more Earth-bound, swapping the science fiction inspired aliens of XCOM for a body horror type disease, the overall narrative structure is similar to XCOM 2, where the player starts as the underdog and must engage in an arduous and long war to understand their enemy and bring humanity back as the dominant force on Earth. Within several years, civilization crumbles, leaving three ideologically distinct factions, rogue havens, and the remnants of the Phoenix Project to figure out how this disaster came to pass, just as a second massive wave of the Pandoravirus begins to spread from the oceans. The virus has a double effect, it both psychically attracting humans into the ocean and then rapidly mutating them into horrifying and utterly alien creatures. As the Project lost its funding and function, a terrible threat rose in its place.ĭue to climate change and the melting of the Arctic ice caps, a dangerous virus is released upon an unprepared Earth, the Pandoravirus, a mysterious and hyper mutagenic virus that spreads across the planet’s oceans. However, due to some unfortunate encounters, the Phoenix Project has lost its reputation and was woefully unprepared for what was to come. Phoenix Point sees the players take control of the disgraced and underfunded Phoenix Project, a shadow organization formed by Earth’s governments to lead secret projects and expeditions into space. Phoenix Point intends to be the next step forward for this evolving style of games, but has the genre seen its next successful mutation? So, you like XCOM and games like it? Well, another game joins the ranks of XCOM-inspired strategy games, this time from the designer of the original XCOM, Julian Gollop.
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